Sep 05, 2009, 01:13 PM // 13:13 | #1 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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Warrior in JQ
I could need some advice on how you use your warrior in JQ. I've been using a RoJ hammer build lately. What is your advice for the best JQ build for a warrior or how you wanna use a warrior in JQ. I know many says "warrior is useless in JQ". Prove me different Thanks for advice, your build or tactic.
Last edited by nkrumsvik; Sep 05, 2009 at 01:18 PM // 13:18.. |
Sep 05, 2009, 02:09 PM // 14:09 | #2 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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No RoJ warrior, please. Trying to use a melee character as a caster never works well. Your job is to take out casters who are attacking quarries. If your build is suitable, then kill turtles or guards.
There are several useful builds on pvxwiki for warriors in PvP. As a starting point they do very well. http://pvx.wikia.com/wiki/Main_Page Try them out and see which ones work best for you. When you notice you have a skill that is under-utilized, replace it with something else, perhaps from a seconday line. This is how new builds are created that fit your play style. My current JQ build W/P Command 6 Tactics 8 + 1 Axe Mastery 10 + 1 + 1 Strength 11 + 1 Dismember Axe Twist Sprint "Make Haste" Cyclone Axe Triple Chop Wild Blow Healing Signet OQkkEtSaFaaTUxq0VuxKFwXQJAA And now everyone can laugh, but he asked.
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That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) Last edited by Darcy; Sep 05, 2009 at 02:19 PM // 14:19.. |
Sep 05, 2009, 03:44 PM // 15:44 | #3 |
Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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I play a normal hammer build (using Earthsaker instead of Dev Hammer) and I try to hunt cappers (Bombers/Eles/Monks).
If they can't cap, your team can win. |
Sep 05, 2009, 03:51 PM // 15:51 | #4 |
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Sep 05, 2009, 04:26 PM // 16:26 | #5 |
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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^^pretty much what shayne said.
But, if you must, bring some type of shutdown for cappers, mostly your average dev hammer, and perhaps power spike/rend enchants for bombers. Cap yellow fast, then stick around and bullstrike anyone walking by. |
Sep 05, 2009, 06:27 PM // 18:27 | #6 |
Academy Page
Join Date: May 2009
Guild: FALLOUT PRIME
Profession: N/
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Much better tactic for you would be to use a build to hunt down and kill Juggernauts/Turtles. Trying to stop capping is useless, while being able to take over guard posts and take down enemy transporters can be surprisingly effective... though, to speak bluntly, it's hard to imagine any melee capable of effective cutting support lines.
Regards, Ruemere |
Sep 05, 2009, 06:41 PM // 18:41 | #7 |
Krytan Explorer
Join Date: Mar 2009
Guild: [OhNo] Mallyx and Friends
Profession: Mo/
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well dont try it. its just worthless, only thing u can do is go defy pain and piss people off. -_- or go to luxon side and i dont mind
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Sep 05, 2009, 06:46 PM // 18:46 | #8 |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Dont listen to the people who think warriors are a waste in JQ. The fact is every class has its place....some are more effective than others yes, but still warrior is certainly viable in JQ.
Any KD build as mentioned above...A crip slash build is extremely useful. You can have all the build in the world for any char but if you dont use it to its best abilities (aka tactics) then its all for not. Head hunt. A crip slash/KD can keep a necro bomber or ele from getting to the shrines. Use it wisely. |
Sep 05, 2009, 08:19 PM // 20:19 | #9 |
Ascalonian Squire
Join Date: Sep 2008
Location: AZ
Guild: (LOVE)
Profession: Me/
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frankly when I have to fight a war in JQ I'm just annoyed at him having wasted my time, if you wanna be useful at least bring some running skills and kill the R/A :P
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Sep 05, 2009, 08:28 PM // 20:28 | #10 |
Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Bring Shadowsteps and spike people.
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Sep 06, 2009, 07:46 PM // 19:46 | #11 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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Thanks for all advices on my JQ build. With lot of help from you and my fellows in [bspx] and my alliance I can up with this build. Works really great, but I guess many of you still have some opinions to come with. Pleace tell me if there is some changes YOU would like to make on the attributes, skills, how to use it or what weapons to use.
1. Dismember 2. Axe Twist 3. Enraging Charge 4. "Make Haste!" 5. Cyclone Axe 6. Triple Chop 7. Endure Pain 8. Lion's Comfort Attributes: Command 3 Axe Mastery 12+1 Strength 12+2 Wielding: Sundering Serpent Axe of Fortitude (perfect) Exalted Aegis Str (yes I know!) |
Sep 06, 2009, 09:40 PM // 21:40 | #12 | |
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Run hammer, or an axe bar with shock/Disrupting chop in it, or defy pain to get in the way of bots. And I see you have PvE weapons, run a PvP char. |
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Sep 06, 2009, 11:45 PM // 23:45 | #13 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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Well I guess I got some changes to do still. I know my weapons are for PvE, and I'm in search for a good weapon-set. The build works great for capturing posts and for killing players 1v1 or 1v2. But I'm as you say vulnerable and the Endure Pain was a suggestion from one of my officers :S When it comes to capturing Quarries I have no chance what so ever against the spellcasters and their knockdowns. In my opinion Defy Pain is a bit to defensive. Sure I will stay alive much longer and would work great as a tank, but... I know sword works better in JQ with most builds like Hundred Swords and such but I am normally a Hammer/Axe warrior. I'm interested in taking up a Spear or a Scythe but need builds for this to happen. Thanks for help and I look forward to more advice and hope others will get some advice to by reading this.
"Builds needed! " |
Sep 07, 2009, 08:36 AM // 08:36 | #14 |
Pre-Searing Cadet
Join Date: Sep 2009
Profession: W/D
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I play an interrupter, with defense agaisnt melee.
My job is pretty much stopping RoJ-er's and elebombs. Its a bonus if i can hold them and keep them alive, one less player for the other team. Heres the build: Swordsmanship: 9 + 1 Strength: 8 + 1 + 1 Tactics: 12 Dragon Slash (Elite) Savage Slash Distracting Blow Flurry Deadly Riposte Riposte Sprint Healing Signet Template Code: OQATERaWZZxNsiCrIsBrrCAA Typical Strat: Hold purple, skills 2 and 3 to interrupt ele's and monks, skills 4 and 1 to kill, skills 5 and 6 to defend agaisnt melee, skills 7 for movement and 8 for self-healing. I can sometimes hold a monk for a good 3 minutes. |
Sep 07, 2009, 12:55 PM // 12:55 | #15 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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Ok I will try out your build. What weapon-set is recommended? Don't want the overall cost to me over 100k.
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Sep 07, 2009, 02:06 PM // 14:06 | #16 |
Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Sep 07, 2009, 02:18 PM // 14:18 | #17 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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I don't want a PvP char I want my warrior in JQ :P
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Sep 07, 2009, 02:31 PM // 14:31 | #18 |
Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Can I ask why? Until you get all the required equipment with your PvE Warrior, you can go with a PvP Warrior (or another class), get balthazar points and Luxon/Kurzick points, and spend them with your PvE Warrior O_O
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Sep 07, 2009, 02:35 PM // 14:35 | #19 |
Academy Page
Join Date: Aug 2006
Location: Norway
Guild: The Last Reinforcements [Last]
Profession: W/
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I know the benefits, but my I want give up my warrior, no matter how much gold or time it will cost. Now I just need some great weapons and I'm ready ones again
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Sep 07, 2009, 06:01 PM // 18:01 | #20 |
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Build
Dev Hammer, Crushing Blow, Hammer Bash, Bull's Strike, Flail, Sand Shards/Rend Enchantments/power spike, Enraging Charge, Optional, such as lion's comfort or something from your second prof. Earthshaker also doesn't do too bad in JQ. Vamp/Zealous/Sundering Hammer. Defensive Spear+Shield. Last edited by IronSheik; Sep 07, 2009 at 06:06 PM // 18:06.. |
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